Joey Lott's ActionScript 3.0 Cookbook: Solutions for Flash Platform and PDF

By Joey Lott

ISBN-10: 0596526954

ISBN-13: 9780596526955

Good prior to Ajax and Microsoft's home windows Presentation origin hit the scene, Macromedia provided the 1st technique for development web content with the responsiveness and performance of laptop courses with its Flash-based "Rich web Applications". Now, new proprietor Adobe is taking Flash and its robust services past the net and making it a full-fledged improvement atmosphere. instead of specialise in idea, the ActionScript 3.0 Cookbook concentrates at the useful program of ActionScript, with greater than three hundred suggestions you should use to unravel a variety of universal coding dilemmas. you will discover recipes that assist you: become aware of the user's Flash participant model or their working approach construct customized sessions structure dates and forex forms paintings with strings construct consumer interface parts paintings with audio and video Make distant process calls utilizing Flash Remoting and net prone Load, ship, and seek XML facts and lots more and plenty, even more ... each one code recipe offers the matter, answer, and dialogue of ways you should use it in alternative ways or customize it on your personal wishes, and why it really works. you could quick find the recipe that the majority heavily fits your state of affairs and get the answer with no interpreting the entire e-book to appreciate the underlying code. suggestions growth from brief recipes for small difficulties to extra advanced scripts for thornier riddles, and the discussions supply a deeper research for resolving comparable concerns sooner or later, besides attainable layout offerings and ramifications. you are going to even how you can hyperlink modular ActionScript items jointly to create rock-solid suggestions for Flex 2 and Flash functions. if you find yourself uncertain how ActionScript 3.0 works or tips on how to method a particular programming quandary, you could easily decide up the publication, turn to the appropriate recipe(s), and fast uncover the answer you are looking for. Adobe Developer Library is a co-publishing partnership among O'Reilly Media and Adobe platforms, Inc. and is designed to provide the number 1 info assets for builders who use Adobe applied sciences. Created in 2006, the Adobe Developer Library is the reliable resource for complete studying strategies to aid builders create expressive and interactive net purposes that could achieve nearly someone on any platform. With top-notch books and cutting edge on-line assets protecting the newest in wealthy net program improvement, the Adobe Developer Library bargains professional education and in-depth assets, instantly from the resource.

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Extra info for ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers

Example text

Generally, you start out by putting some code in the constructor method. random( ) * 400); } } } } Save and run the application. swf with 100 random lines in it. As you can see, the constructor was executed as soon as the file was loaded into the player. In practice, you usually want to keep code in the constructor to a bare minimum. Ideally the constructor would just contain a call to another method that initializes the application. 14 for more on methods. For beginners, now that you know where to enter code, here is quick primer on terminology.

Case body One or more statements, usually ending in a break statement, to be performed if that case is true. The switch keyword is always followed by the test expression in parentheses. Then the switch statement body is enclosed in curly braces. There can be one or more case statements within the switch statement body. Each case (other than the default case) starts with the case keyword followed by the case expression and a colon. The default case (if one is included) starts with the default keyword followed by a colon.

As you can see, the constructor was executed as soon as the file was loaded into the player. In practice, you usually want to keep code in the constructor to a bare minimum. Ideally the constructor would just contain a call to another method that initializes the application. 14 for more on methods. For beginners, now that you know where to enter code, here is quick primer on terminology. These definitions are briefly stated and intended to orient people who have never programmed before. For more complete definitions, refer to the Flash help files.

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ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers by Joey Lott


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