ActionScript for Flash MX: The Definitive Guide, Second by Colin Moock PDF

By Colin Moock

ISBN-10: 059600396X

ISBN-13: 9780596003968

Up to date to hide Flash MX, the most recent model of Macromedia Flash, ActionScript for Flash MX: The Definitive advisor , moment version is the single publication no critical Flash developer will be with no. writer Colin Moock, probably the most universally revered builders within the Flash neighborhood, has further 1000's of latest code examples to teach new Flash MX ideas within the actual global: the right way to draw circles, store facts to disk, convert arrays to onscreen tables, create reusable parts, and preload variables, XML, and sounds. The book's language reference by myself has approximately doubled from the 1st variation, with greater than 250 new periods, items, equipment, and houses. you will discover exhaustive insurance of dozens of undocumented, under-documented, and mis-documented gains. besides the hot fabric, Colin Moock has meticulously revised the total textual content to comply to Flash MX best-coding practices. From sending information among video clips to making getter/setter homes, the hot version of this publication demystifies the often-confusing new good points of Flash MX, giving builders quick access to its strong new functions.

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Additional resources for ActionScript for Flash MX: The Definitive Guide, Second Edition

Example text

The similarity is not a coincidence. As we learned earlier, many Actions, including the trace( ) Action, are actually functions. But they are a special type of function that is built into ActionScript (as opposed to user-defined functions, like our area( ) function). " A built-in function is simply a reusable block of code that comes with ActionScript for our convenience. Built-in functions let us do everything from performing mathematical calculations to controlling movie clips. All the built-in functions are listed in Part II, the ActionScript Language Reference.

Otherwise, we show the introduction. Suppose we have a section of a movie that is restricted. To enter the restricted zone, the user must enter a password. If the user enters the right password, we show her the restricted content. Otherwise, we prohibit access. Suppose we're moving a ball across the screen, and we want it to bounce off a wall. If the ball reaches a certain point, we reverse the ball's direction. Otherwise, we let the ball continue traveling in the direction it was going. These examples of movie logic require a special type of statement called a conditional.

As it is, our loop saves us only five lines of code, but it could save us hundreds of lines if we were counting to higher numbers. And our loop is flexible. To make our loop count to 1,000, we simply change the expression (x <=5) to (x <=1000): var x = 1; while (x <= 1000) { trace (x); x = x + 1; } Like conditionals, loops are one of the most frequently used and important types of statements in programming. 4 Modular Code (Functions) So far, your longest script has consisted of five lines of code.

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ActionScript for Flash MX: The Definitive Guide, Second Edition by Colin Moock

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