New PDF release: ActionScripting in Flash

By Phillip Kerman

ISBN-10: 0672320789

ISBN-13: 9780672320781

ISBN-10: 0768657555

ISBN-13: 9780768657555

Construction a linear animation or reasonably interactive Flash motion picture is comparatively easy. With the improve from Flash four to Flash five, ActionScripting has turn into a good extra the most important and strong a part of the product. Tapping the mammoth programming functions of Flash, besides the fact that, calls for greater than brute programming skill--it calls for a willing realizing of ways to use scripting to express initiatives. This ebook concentrates on sensible functions for Flash programming. The booklet is established into 3 elements: beginning wisdom (general programming thought utilized to Flash with brief projects to illustrate particular concepts); utilized workshop (more concerned initiatives damaged into 3 elements each--design dialogue, the construction steps, and research with feedback of variation); and, Reference (which presents a concise directory of a few of the extra invaluable components in ActionScript).

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The prototype doesn’t have to be pretty. 1, which shows an early prototype of part of a larger project. 1 A prototype doesn’t have to be pretty—it just has to communicate the idea. You can even use a picture of your dog as a placeholder. Your prototypes will not only look rough, but you can allow the programming to slip a bit, too. Let’s look at a few prototyping techniques that—during any other stage of programming—could be considered bad style. 39 05 0789 CH03 3/20/01 40 5:25 PM Part I Page 40 Foundation Hard Wiring Hard wiring is generally a big no-no.

This cyclical process (defining, prototyping, redefining, and so on) might seem slightly inefficient, but it usually results in a better end product. If ever there were a place where being sloppy is alright, it is while prototyping. The goal while prototyping is to quickly get something up and running. The prototype doesn’t have to be pretty. 1, which shows an early prototype of part of a larger project. 1 A prototype doesn’t have to be pretty—it just has to communicate the idea. You can even use a picture of your dog as a placeholder.

I see the most immediate value as a way for you to initialize variables uniquely for each instance as described earlier. In my work, I make Smart Clips that I’ll use throughout a project. However, as you’ll see in great detail in Chapter 13, “Smart Clips,” you can also use Smart Clips as a way to insulate certain team members from the code contained in a clip. For example, you can create a complex Smart Clip that others can simply insert from the Library, set a few parameters (that is, variables), and never need to touch the code.

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ActionScripting in Flash by Phillip Kerman

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